As the ground pitched and buckled, Jor-El and Lara moved together across the floor of the great hall of Kryptonopolis. There was nowhere they could go; Jor-El knew that better than anyone. He’d tried to warn them, and had suffered for it.
The dying planet was in its final spasms, rock and crystal crumbling around them. Sliding, crunching sounds, unimaginably loud. They were lost, all of them, irretrievably lost, but Jor-El and his wife ducked and flinched, as everything they’d ever known fell to pieces around them. They continued to move down the hall, looking for — what? shelter? a way out? No hope, no time, but still they kept moving. What else could they do?
The floor gave way. The population of Krypton, a proud and noble people, falling and crying and dying, every one. A great darkness. A final, splintering crunch, and then a burst of light and sound that no one was left to witness.
And then things really started to go badly.
Continue reading Superman 1.30: After Brando
Everything is crystals, for some reason, so it’s honestly difficult to tell how much of this is the computer and how much is interior design. The way that you activate it is to take one of the crystals, and put it into one of the glass tubes, and then you take it out again, and put it down in a big stack of identical crystals. Every once in a while, one of the crystals turns green, if that helps. You know, they say that any sufficiently advanced technology is indistinguishable from magic, but there’s still such a thing as a user interface.
Continue reading Superman 1.12: Glass Houses
It’s basically like Footloose, if everybody in Footloose was a glowing space angel, and instead of dancing it was saving your civilization from a global cataclysm. I suppose when you think about it, it’s not really that much like Footloose.
Continue reading Superman 1.9: Staff Meeting in Space
Tracking across the limitless void, we zero in on a mighty red sun, which soon fills our view. An ancient blue planet orbits this commanding star, home to a noble civilization of powerful beings who live in a domed city carved into the mountains of pure white crystalline rock. As the music builds to a fanfare so emphatic you’d think the orchestra would explode, the camera lingers on this frozen, glittering landscape.
So here’s my question: If Krypton is so great, why is it all indoors?
I mean, I’m not an expert on civilizations that are a million years more advanced than our own, but I’m pretty sure that good planets have furniture; from what I can see, everybody on Krypton just stands around and glows.
You can tell that Krypton is a terrible planet because it blows up fifteen minutes after we get there, which is the exact thing that planets aren’t supposed to do. You had one job.
Continue reading Superman 1.6: We Built This City