Tag Archives: our street of homes

Superman III 4.12: Mission: Smallville

So obviously there isn’t an actual news story in Clark Kent going back to Kansas for his high school reunion. How could there be?

This is a man whose entire life is newsworthy. Just the fact that he exists is a civilization-stunner on its own, upending everything that we know about aviation and muscle mass, among other things. He’s constantly monitoring the world around him to detect the slightest hint of calamity, and then dives straight towards it for a photogenic rescue, full of human interest. He is everybody’s favorite news story, twenty-four hours a day.

So where is the news angle on a brightly-decorated high school gymnasium in a state that, for Superman, is literally flyover country? The only headline that I see in this room is Hayseeds, Appleknockers Have Pleasant Rube Reunion, and that’s not going to make much of a dent in newsstand sales in Metropolis.

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Superman 1.12: Glass Houses

Everything is crystals, for some reason, so it’s honestly difficult to tell how much of this is the computer and how much is interior design. The way that you activate it is to take one of the crystals, and put it into one of the glass tubes, and then you take it out again, and put it down in a big stack of identical crystals. Every once in a while, one of the crystals turns green, if that helps. You know, they say that any sufficiently advanced technology is indistinguishable from magic, but there’s still such a thing as a user interface.

Continue reading Superman 1.12: Glass Houses